Changelog
Last Updated · August 23, 2026
What's new, improved, and fixed in ExpoCut. Updates roll out through the App Store and Google Play. For the live, machine-readable capability map, see the MCP Reference or llms.txt.
The text update — what you see on the canvas is now what lands in the exported video, plus 27 new text behaviours and a picker where every effect plays itself.
Create
- 27 new text behaviours (224 total). Punch In/Out, Whip Pan, Hinge Drop, Slam Down/Up, Unfurl, Signal Lock, VHS Tracking, Datamosh, Title Rise, Anamorphic, Push In, Heartbeat, Tilt Sway and Tracking Drift — filling the Starting, Loop and Ending categories that were thinnest.
- Every behaviour previews itself. Each card in the Starting / Loop / Ending picker plays its own effect on a sample of your text, in your font. The picker also scrolls to the effect already applied and highlights it.
- Animated letter spacing. Behaviours can now open and close tracking over time — in the editor, in the preview and in the export.
Text that exports as designed
- Canvas ≡ export. Rotation direction, skew, loop timing, the final exit hold, gradient fills, outlines and text-transform now match between what you design and what you render.
- Text animation on Android export. 129 behaviour presets that previously exported frozen now animate.
- Urdu & Arabic. Nastaliq faces keep their shaping through per-letter reveals and the preview, custom fonts resolve correctly in export, and baseline placement is fixed across every font.
- Fonts come back with your project. Reopening a project re-downloads any font it is missing instead of silently falling back to the default.
Bug fixes
- An image on a lower track could cover the layers above it while playback was paused. Export was always correct; the canvas now agrees.
- Pressing play on the last frame now rewinds to the start instead of stalling.
- A text row with a behaviour already set can reopen its picker again.
- Exports survive a rejected background-export permission on Android instead of failing outright.
Brushes, a colour-grading library, editable motion paths and a much friendlier timeline.
Create
- Brushes. A new layer type with a 134-brush procedural catalog — ink, marker, chalk, spray, grunge and calligraphic strokes — with the full shape colour system (fills, gradients, glow) behind them. Renders in the editor and in the export on both platforms.
- Colour-grade library. A browsable library of downloadable film looks, with live canvas preview, before/after compare and keyframing so a grade can shift over time.
- Light & grade regions. Grade only part of a layer — multiple independent regions per layer, each with its own look.
- Editable motion paths. Drag the endpoint handles to stretch, rotate and move a motion path directly on the canvas.
- Repeat. Pick a target length and a clip loops its source to fill it, instead of freezing on the last frame.
- Logo from any photo. Add a logo straight from your camera roll — no brand profile needed — and crop it before it is applied.
Timeline & playback
- Pan the timeline by dragging the empty area below the tracks.
- New inserts get their own row instead of landing on top of an existing clip.
- Clip filmstrips now fill the whole clip, with no gaps at the edges.
- Smoother, steadier preview playback.
- Apple offer codes can be redeemed from the promo field on the iOS upgrade screen.
- Anonymous usage and crash reporting is on by default to help us find crashes faster. You can turn it off in Settings.
Bug fixes
- Library cleanup no longer deletes media a project still uses.
- Saving a project no longer wipes its thumbnail, and projects survive an iOS storage-path change after an update.
- Stopping playback no longer jumps the playhead back to a stale position.
Bring your own film looks, a built-in sound-effects library, and clip-level audio control.
Create
- Import your own .cube LUTs. Drop in a colour grade from any grading suite and it appears in Filters with a real baked preview, a live canvas render and a quick-select badge row.
- Grade keyframing. Animate from one look to another with a canvas crossfade, and compare against the original with a before/after slider.
- Sound-effects library. A browsable SFX collection in Explore.
- Clip audio controls. Per-clip fade in/out, level and repeat.
Polish & performance
- Imported grades preview instantly and export with correct colour — matching the canvas exactly.
- Large libraries and imported templates use far less device storage, and cached downloads expire on their own.
Bug fixes
- The Android upgrade screen no longer comes up empty, and Restore reports what it did.
- Fixed export crashes tied to background processing on Android.
- A removed grade no longer leaves the canvas blank.
- Membership status refreshes after managing a subscription.
The FX update — seven parametric filter engines with 100+ one-tap Looks, 24 new motion effects, live effect previews on your own footage, and a smarter automation surface for AI assistants.
Create
- 7 parametric FX engines. Cinematic Grade (split-tone color wheels, skin-tone protection, film halation and grain), Warp & Distort (swirl, fisheye, kaleidoscope, tiny planet), Retro Display (CRT, scanlines, LED boards, handheld palettes), Edge & Sketch, Light FX (lens flares, light leaks, anamorphic streaks), Cartoon (cel, comic, watercolor, oil paint, pop art) and Light Flicker (projector, neon, candlelight, lightning).
- 100+ one-tap Looks. Every engine ships tuned presets — Teal & Orange, Film Print, Cyberpunk Neon, Tiny Planet, CRT Monitor, Comic Pop and more — organized in a new tabbed picker (Looks · Warp & Distort · Retro · Sketch · Light · Cartoon · Flicker · Custom). Stack up to 4 engines per layer; picking a new look of the same engine swaps it in place.
- 24 new motion effects (61 total) — entrances like Bounce In, Roll In and Swirl In; exits like Puff Out and Sink Down; emphasis loops like Tada, Head Shake and Metronome; and camera-style moves like Pan Zoom and Push In.
- Live effect previews. Every effect and filter tile now previews on your actual footage — motion effects animate and filters render on the selected clip's frame before you apply anything.
Automation & docs
- AI agent connector: 252 tools. Agents can now apply engine Looks by name, stack and remove individual filters safely (with the 4-stage chain guard), and verify their work frame-by-frame. Still disabled by default, local network only.
- Skills Library v3. Twelve portable Agent Skills in the open Agent Skills format — including new skills for FX looks, audio post, kinetic captions, data videos and a retention playbook — each also served as a raw
SKILL.mdfor one-line install into 40+ agents. - Showcase refresh. Live demos for all 61 motion effects and the new FX-engine looks, right in the browser.
Bug fixes
- Removing a filter now removes it everywhere — applying looks no longer stacks hidden duplicates of the same engine.
- Multiple filters on an image layer now compose correctly in the preview, matching the export exactly.
- The editor toolbar now highlights the right tool when FX filters are applied to a layer.
MCP local-network reliability, cinematic clip-to-clip transitions, and a simplified pricing structure — plus the usual polish and stability work.
Features
- AI Agent connector — local network fixes. The in-app MCP server now reliably connects over your local Wi-Fi on both iOS and Android. iOS 14+ prompts for Local Network access using a private Bonjour service so external AI clients can reach the editor.
- Junction transitions. Add cinematic clip-to-clip transitions between adjacent clips, rendered with Metal/GLSL shaders directly in the editor.
Polish & performance
- Timeline scrubber. More accurate seeking and smoother dragging on long clips.
- Memory & playback. New low-memory warning banner and improved playback stability on lower-end devices.
- Plan pricing. Basic features are now included in the Free plan; Pro and Elite plans are repriced for simpler billing.
- GPU preview safety. Metal canvas validation is now stricter before enabling GPU preview paths.
Bug fixes
- Removed leftover debug logs and unused Metal constants.
- Fixed timeline scrubber edge cases when dragging beyond the start of a clip.
- Various UI/UX and export consistency fixes across iOS and Android.
Our biggest creative update yet — shader-powered looks, video-in-text titles, richer masking, brand kits, and a larger automation surface for AI assistants.
Create
- Video in Text. Fill any text layer with a video or image for bold kinetic-typography titles.
- Shader transitions. A new family of GPU-driven scene transitions — cover-and-reveal wipes, ink dissolve, slice wipe, tile flip and more — bringing the transition library to 49.
- Generative background shaders. A refreshed catalog of animated gradient and atmospheric backdrops, each with a transparent-overlay mode so you can composite it over your own footage.
- Shape Widget. Drop in rows of animated shapes as a single, configurable timeline layer.
- Advanced masking. Geometric mask shapes — linear, mirror, triangle, star, heart and freeform — with rotation, plus per-layer gradient fade masks for soft edges.
- Light-leak overlays. A curated catalog of cinematic light leaks to warm up any clip.
- App-promo toolkit. A Phone Mockup Reveal effect and a turnkey App Branding template for product intros.
- Brand kits & template theming. Apply your colors, fonts, logo and watermark across an entire template in a single tap.
Polish & performance
- Filter parity. Color filters now look identical in the editor preview and the final export, everywhere.
- Smoother editing. Timeline, scrubbing and playback are faster and steadier, with lower idle CPU.
- Predictable sizing. Newly added media fits the canvas cleanly, with consistent resize and drag behavior.
- AI agent connector. The optional in-app connector now exposes 194 tools — including one-call template import, template theming, widget data, and export-parity verification. It stays disabled by default and binds only to a local interface.
Bug fixes
- Corrected a text-backdrop orientation issue on certain shaped title styles.
- Resolved a rare black-frame issue affecting a few exported effects.
- Numerous export and layout consistency fixes across iOS and Android.
The release line that brought ExpoCut to the App Store and Google Play, establishing the core editor.
- Multi-track timeline editing for video, audio, image and text, with full on-device undo/redo history.
- 130+ visual effects and 120+ color filters, plus cinematic color grading.
- Text & titles. Animated lower thirds, text-animation presets, and on-canvas text styling — including right-to-left scripts.
- Audio editing. Import, record and mix audio with audio effects and transitions.
- On-device AI suite. Background removal, chroma key, auto-reframe, speech-to-text captions, and on-device text-to-speech voiceover.
- Stock media & import. Royalty-free photos, videos and audio, plus media import from your gallery, camera, or a direct URL.
- Collage layouts, widgets (countdowns and timers) and motion-path animation.
- In-app AI agent connector (MCP) for hands-free, automatable editing.
- Export up to 4K using your device's built-in hardware video encoder.
ExpoCut is in active beta. Versions ship through the App Store and Google Play, and platform build numbers may differ. Older builds and exact dates aren't all listed here — this page focuses on user-facing changes.